
The game offered an incredible atmosphere and world and many ways to interact with it. As well the sound effects were fantastic as were the physics and graphics for it’s time. On top of those fixes the voice acting was far improved. I didn’t feel at any time that things got much easier or harder, it was very consistent.

I had also criticized the difficulty curve which I would say was far improved in the sequel. Well in Half-Life 2 you climbed ladders at a normal speed and fall damage was much better and more in line with what I would expect. In the original Half-Life I found climbing ladders to be a chore because you sped up them too fast as well as took a lot of fall damage when you shot off them and landed. It isn’t perfect but it is a damn fine game even almost seventeen years after it’s initial release at the time of writing this. It actually fixed many of the issues I had with the original as well as get even better in other areas. It actually fixed many of the issues I had with the original as well as get even better Half-Life 2 managed to do things that few sequels do. Half-Life 2 managed to do things that few sequels do.


And a lot of people - people he cares about - are counting on him. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling.

